Directory Assets/Scripts/Entity/

Directory Created:
2013-11-05 23:47
Total Files:
3
Deleted Files:
0
Lines of Code:
324

[root]/Assets/Scripts/Entity
                directory in repo Abstract (6 files, 1331 lines)
                    directory in repo Move (1 files, 179 lines)
                    directory in repo System (8 files, 1112 lines)
                directory in repo Concrete (6 files, 403 lines)
                directory in repo GameObjects (7 files, 251 lines)
                directory in repo States (5 files, 277 lines)
                directory in repo Weapons (3 files, 108 lines)

Lines of Code

Assets/Scripts/Entity/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
robin 12 (100.0%) 341 (100.0%) 28.4

Most Recent Commits

robin 2016-02-03 19:28 Rev.: 76

GUI Scale

18 lines of code changed in 1 file:

  • Assets/Scripts/Entity: Utility.cs (+18)
robin 2016-01-20 21:54 Rev.: 74

New Features: Credits, Highscores.
Bugfix: Pausenzeit.
Upgrade: Unity 5.3.1f1, New Font Characters.

18 lines of code changed in 1 file:

  • Assets/Scripts/Entity: Utility.cs (+18)
robin 2014-06-15 20:41 Rev.: 67

ActionButton: Health.
GameOver Screen.
Waffen.
Menschen können nun schießen.
Balancing.
Android Nexus 7 Support.
Etnfernen von unnötigen Generics.

3 lines of code changed in 1 file:

  • Assets/Scripts/Entity: Utility.cs (+3 -2)
robin 2013-12-18 16:34 Rev.: 51

1 lines of code changed in 1 file:

  • Assets/Scripts/Entity: Utility.cs (+1 -1)
robin 2013-12-18 16:22 Rev.: 50

PlayerGUI nur zeichnen wenn Spiel nicht pausiert.
Utility.DrawRectangle optimiert.

11 lines of code changed in 1 file:

  • Assets/Scripts/Entity: Utility.cs (+11 -3)
robin 2013-12-18 05:44 Rev.: 49

Buttons,
Hauptmenü, Pausenmenü,
Omnomnom Sound

12 lines of code changed in 1 file:

  • Assets/Scripts/Entity: Utility.cs (+12 -7)
robin 2013-12-17 00:02 Rev.: 47

Glyphs: float -> double
GButton aussehen und ausmaße

9 lines of code changed in 1 file:

  • Assets/Scripts/Entity: Utility.cs (+9 -4)
robin 2013-11-14 01:34 Rev.: 29

Zombiegeräusche eingebaut.
Feuerschaden, Tod des Spielers.
Steering Behaviors: Arrive, Wander, Offset Pursuit

48 lines of code changed in 1 file:

  • Assets/Scripts/Entity: Utility.cs (+48)
robin 2013-11-12 22:32 Rev.: 25

Autounfall & Feuer bei Kreuzung.
eigene Font implementiert.
GUI: Lebensbalken & Anzahl Gehirne

2 lines of code changed in 1 file:

  • Assets/Scripts/Entity: Resource.cs (+2)
robin 2013-11-05 23:47 Rev.: 13

219 lines of code changed in 3 files:

  • Assets/Scripts/Entity: Resource.cs (new 68), SpriteController.cs (new 24), Utility.cs (new 127)
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